Elden Ring Creator Miyazaki Teases Even Higher Levels of Game Innovation

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If you’ve played Sekiro: Shadows Die Twice, you’ll remember the rhythmic and fluid fighting style. In an interview, Hidetaka Miyazaki, the studio president, talked about how future souls games will build off Sekiro’s innovations. The relationship between offense and defense in battles has become more fluid and active, a defining characteristic of Sekiro. One significant change in combat is the posture meter, which fills up when blocking attacks. Waiting for openings may not work well in Sekiro, as enemies are aggressive. Going with the flow and being active in combat is key.

While Elden Ring’s fights may differ from Sekiro’s, FromSoft hasn’t abandoned the idea. Miyazaki believes there is another level of innovation to explore in combat mechanics. He mentioned that Elden Ring is getting close to his ideal fantasy RPG but hinted at future games possibly returning to Sekiro’s fighting style. The studio is constantly evolving and pushing boundaries in game development.

Miyazaki’s vision for the future of souls games seems promising, with a focus on fluid and active combat mechanics. Fans can expect more innovation and improvements in upcoming titles. As FromSoft continues to refine its gameplay elements, players can anticipate even more engaging and immersive gaming experiences in the future. Stay tuned for further updates on FromSoft’s latest projects and releases.

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