fomo-is-alive-and-welllife-is-strange-double-exposure-has-a-2-week-early-access-period-if-you-cough-up-some-dough-for-its-ultimate-edition

Life is Strange: Double Exposure has caused quite a stir among fans recently, with Square Enix’s decision to offer early access to the game’s first episodes two weeks before the official release date. This decision has left many scratching their heads, as it seems counterintuitive for a narrative-driven game like Life is Strange.

The game follows the story of Maxine Caulfield as she navigates parallel universes to solve the mystery of her deceased best friend. With a base edition priced at $50, a Deluxe edition at $60, and an Ultimate edition at $80, some fans are feeling frustrated with the pricing structure. The Ultimate edition, in particular, offers early access to the game, which has sparked backlash from the community.

Paid early access is a common practice in the gaming industry, but it is usually reserved for multiplayer games or titles where story is not the main focus. In the case of Life is Strange: Double Exposure, where the story is paramount, offering early access could lead to major spoilers spreading online before the official release.

Despite the controversy, some fans are still excited for the game’s release on October 29. However, others are concerned about potential spoilers being revealed on platforms like YouTube. The decision to offer early access as an incentive has divided the community, with some expressing frustration and others eagerly anticipating the game’s release.

Overall, the debate surrounding Life is Strange: Double Exposure highlights the challenges of balancing player expectations with marketing strategies in the gaming industry. As fans eagerly await the game’s release, it remains to be seen how the early access period will impact the overall player experience.